00:14:54<Irenes>so apparently the Google Groups copy of the historical Usenet archives is less complete than it used to be? is there another comprehensive archive of it somewhere already? https://hachyderm.io/@Obdurodon/110556152642370376
00:15:10<Irenes>this is just one person's observation
00:15:13<Irenes>not a press release or anything
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01:27:16<Roki_100|m>yo, anyone built an unofficial build of warrior for arm64 yet? i've seen projects like reddit are but warrior would be interesting to run on a pi
01:30:39<nicolas17>Roki_100|m: we don't want unofficial builds here
01:30:41<@JAA>Roki_100|m: Please don't.
01:30:58<nicolas17>wget-at needs to be thoroughly tested to ensure it works correctly on arm64
01:30:59<@JAA>wget-at has not been verified to work correctly on non-x86 architectures.
01:32:41<Roki_100|m>i mean who is supposed to test it if not the community, by looking at the initial issue its not moving for years and its just ignored
01:33:01<Roki_100|m>but whatever i wont then ig
01:33:41<@JAA>Not sure what issue you were looking at, but I explained it in more detail here at the end: https://github.com/ArchiveTeam/warrior-dockerfile/issues/56
01:35:55<nicolas17>Roki_100|m: do you have your own tracker then?
01:36:40<nicolas17>you can't test it live against real projects
01:38:17<Roki_100|m>nicolas17: i mean this response just makes no sense, the issue linked above is *2 years old*, and no real progress seem to have been made
01:38:17<Roki_100|m>i dont have my own tracker but archiveteam doesnt seem to care enough about arm either
01:39:16<nicolas17>okay, how are you going to test it without uploading corrupted data to the project if your build turns out to be broken?
01:42:12<Roki_100|m>im, myself not going to, thats the point, but people do that due to lack of "official" progress, so i just asked out of curiosity after all, its no mystery people that *can* really test it off production could do so within few months probably, i dont think checking if something returns corrupted data takes 2 years, especially considering the fact arm images existed in the past from what i see?
01:43:40<nicolas17>I remember someone tried it recently, his procedure was "it's not giving any visible errors so it must be working fine", and it turns out he already had a reputation of screwing things up in other (non-archiveteam) projects
01:45:47<@JAA>Roki_100|m: Have you read my comments on the issue I linked?
01:47:14<@JAA>The sad fact is that only a couple people are familiar enough with the subtle details to do this work, and these people (myself included) are already lacking the time to do the dev things they want to do.
01:49:03<nicolas17>too bad #imgone doesn't have public logs, that chat with Remocracy would be worth saving lol
01:49:04<Roki_100|m>JAA: yes i have just now, it makes things a little bit clear, my apologies
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02:21:56<tech234a>Google Album Archive shutting down July 19 https://support.google.com/picasa/answer/7008270
02:24:27<tech234a>More info: https://cordcuttersnews.com/google-is-shutting-down-album-archive/
02:25:03<tech234a>Seems like some data will be deleted, not sure if public
02:32:31<myself>out of curiosity, would an x86-on-arm emulator like qemu have the same concerns? If it had any basic errors in endianness or whatever, presumably they'd show up in grievous ways and nothing would run at all, so...?
02:38:29<dave>Album Archive seems to be the landfill area where images were sent after previous Google shutdowns. My "Album Archive" contains images I posted on Google+ and in Hangouts chats
02:38:49<dave>so... I don't think it's anything public, they're literally killing off the bin where data from other killed things goes
02:46:52<pabs>from the HN comments "this is basically a collection of media you uploaded to Blogger, Hangouts, and Picasa Web Albums." https://news.ycombinator.com/item?id=36366105
02:46:54<pabs>"The images will not be deleted when it's killed because they actually reside in other products such as Blogger and will still be downloadable using Takeout"
02:50:05<dave>yeah but what about images from dead products? Those don't have any other home.
02:58:03<pabs>I guess they would be gone
02:59:44<nicolas17>https://twitter.com/defunkt/status/1669814114259202048
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03:30:33<fireonlive>lol
03:31:38<fireonlive>also like domains registered via google workspace are ok and will stay with google and domains in “Google Cloud Platform Domains” are staying with google??
03:32:09<fireonlive>and you transfer your domains from Google Domains to Google Cloud Platform Domains apparently without too much trouble
03:32:22<fireonlive>you can*
03:33:06<JTL>I was curious about Google Cloud Domains, yes
03:39:37<yasomi>fireonlive: google cloud domains is getting axed too
03:39:57<JTL>eek! :P
03:54:26<fireonlive>:o those too
03:54:39<fireonlive>damn i heard those were safe lol
03:54:41<fireonlive>tks
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04:17:46<dave>not officially confirmed I don't think, but insider info going around that Google Cloud Domains runs on consumer Google Domains under the hood, so it's now "deprecated" because its entire infrastructure got sold
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08:45:19<h2ibot>Yts98 edited Banciyuan (+7505, Update website structure): https://wiki.archiveteam.org/?diff=49953&oldid=49945
08:54:23<masterX244>When was that chat with remo nicolas17?
08:54:54<masterX244>anyone using quassel or matrix and bein in the chat while it happened got it logged
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09:53:29<flashfire42>https://transfer.archivete.am/15zTwt/Starting%20CheckIP%20for%20Item1.txt can anyone answer wtf this means in relation to the DPReview warrior project?
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10:50:16<flashfire42>kaz see above you got any idea?
10:53:44<@kaz>no idea
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14:24:23<@JAA>myself: I'd expect emulation to be fine, yes. But it hasn't been verified either.
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14:51:34<myself>What's involved in verification, could someone set up a test suite? That sounds like it might be doable by anyone with skills, but not necessarily internal knowledge. (Probably better if they don't have preconceptions about what they're testing, eh?)
14:52:50<@JAA>A test suite for WARCs is sorely needed but doesn't exist. Yeah, doesn't necessarily require internal knowledge, although we're still the only ones using .warc.zst.
14:54:06<myself>is it deterministic enough that simply crawling the same set of input should always produce the same output, identical to the bit? I suppose timestamps might mess with that..
14:54:43<@JAA>With a suitable HTTP server, it can be pretty deterministic. Apart from the timestamps, yeah.
14:55:35<@JAA>You'd need pretty low-level control of the HTTP server anyway to test funny edge cases (whitespace in headers or chunk lines, capitalisation differences, etc.). So hardcoding the Date header is trivial.
14:55:52<myself>Sounds like it's not really an HTTP server such as an expect script
14:56:03<@JAA>And on the WARC software (i.e. wget-at) side, you'd need faketime or similar.
14:56:48<myself>Hmm. Though if things get multithreaded, a real HTTP server is probably indicated.
14:57:27<@JAA>Oh yeah, WARCs also contain random record IDs (UUIDs). So I guess faketime isn't needed since that needs to be treated specially anyway.
14:57:58<myself>Oh that makes sense, yeah. So the output verifier needs handling for all that.
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20:05:22<h2ibot>Yts98 edited Banciyuan (+752, Update website structure): https://wiki.archiveteam.org/?diff=49954&oldid=49953
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20:54:54<@arkiver>JAA: is Game Atsumaru something for ArchiveBot?
20:54:57<@arkiver>deadline on 28th
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20:56:57<@arkiver>yts98: i see you're not online, but in case you read this later, very nice details about Banciyuan on the wiki!
21:01:38<Naruyoko>I suppose someone's going to archive Miraheze anyways, should I be concerned about this wiki regardless? https://incrementalgames.miraheze.org/wiki/Main_Page
21:02:46<@arkiver>Naruyoko: you can bring it up explicitly in #wikiteam
21:03:05<@JAA>arkiver: Game Atsumaru seems to heavily rely on JS for the games themselves, so probably not.
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