00:03:44katocala joins
00:27:28eroc1990 quits [Ping timeout: 265 seconds]
00:31:06eroc1990 (eroc1990) joins
00:55:37AlsoHP_Archivist joins
00:55:54AlsoHP_Archivist quits [Remote host closed the connection]
00:57:02qwertyasdfuiopghjkl quits [Ping timeout: 244 seconds]
00:57:07AlsoHP_Archivist joins
00:57:24AlsoHP_Archivist quits [Remote host closed the connection]
00:58:37AlsoHP_Archivist joins
00:58:54AlsoHP_Archivist quits [Remote host closed the connection]
01:00:05dm4v quits [Client Quit]
01:00:07AlsoHP_Archivist joins
01:00:24AlsoHP_Archivist quits [Remote host closed the connection]
01:00:50AlsoHP_Archivist joins
01:01:29dm4v joins
01:01:31dm4v quits [Changing host]
01:01:31dm4v (dm4v) joins
01:03:28Gaelan quits [Quit: ZNC 1.8.2 - https://znc.in]
01:04:27Gaelan (Gaelan) joins
01:12:14Gaelan quits [Client Quit]
01:12:47Gaelan (Gaelan) joins
01:31:10driib798943 (driib) joins
01:33:46driib79894 quits [Ping timeout: 240 seconds]
01:33:46driib798943 is now known as driib79894
01:45:37Jonboy3451 quits [Ping timeout: 252 seconds]
01:45:38Jonboy345 joins
01:45:52Jonboy345 quits [Remote host closed the connection]
01:46:59Jonboy345 joins
01:47:22Jonboy345 quits [Remote host closed the connection]
01:48:29Jonboy345 joins
01:48:52Jonboy345 quits [Remote host closed the connection]
01:49:14Jonboy345 joins
02:03:06dm4v quits [Ping timeout: 240 seconds]
02:03:45dm4v joins
02:03:48dm4v quits [Changing host]
02:03:48dm4v (dm4v) joins
02:09:06Church quits [Ping timeout: 240 seconds]
02:09:06tbc1887 (tbc1887) joins
02:14:51Church joins
02:21:19AlsoHP_Archivist quits [Client Quit]
02:22:23HP_Archivist (HP_Archivist) joins
02:23:51HP_Archivist quits [Client Quit]
02:24:55HP_Archivist (HP_Archivist) joins
02:50:40march_happy (march_happy) joins
03:04:49HP_Archivist quits [Ping timeout: 252 seconds]
03:17:34march_happy quits [Remote host closed the connection]
03:19:29ThreeHM quits [Ping timeout: 252 seconds]
03:21:40ThreeHM (ThreeHeadedMonkey) joins
03:23:42march_happy (march_happy) joins
03:50:28wickedplayer494 quits [Ping timeout: 265 seconds]
04:10:13lennier1 quits [Client Quit]
04:11:20lennier1 (lennier1) joins
04:14:22sonick quits [Client Quit]
04:31:48wickedplayer494 joins
04:53:36IDK_ quits [Quit: Ping timeout (120 seconds)]
04:53:53IDK_ joins
06:47:15qwertyasdfuiopghjkl joins
07:28:14LegitSi joins
08:04:19LegitSi quits [Ping timeout: 244 seconds]
10:04:26march_happy quits [Ping timeout: 240 seconds]
10:15:04march_happy (march_happy) joins
11:31:53tbc1887 quits [Read error: Connection reset by peer]
11:41:41BlueMaxima quits [Read error: Connection reset by peer]
12:49:23march_happy quits [Ping timeout: 265 seconds]
13:15:29Arcorann quits [Ping timeout: 265 seconds]
13:27:35march_happy (march_happy) joins
14:20:04HP_Archivist (HP_Archivist) joins
14:20:22HP_Archivist quits [Remote host closed the connection]
14:21:34HP_Archivist (HP_Archivist) joins
14:21:52HP_Archivist quits [Remote host closed the connection]
14:23:04HP_Archivist (HP_Archivist) joins
14:23:22HP_Archivist quits [Remote host closed the connection]
14:24:34HP_Archivist (HP_Archivist) joins
14:24:52HP_Archivist quits [Remote host closed the connection]
14:26:04HP_Archivist (HP_Archivist) joins
14:26:22HP_Archivist quits [Remote host closed the connection]
14:26:45HP_Archivist (HP_Archivist) joins
14:55:46sonick (sonick) joins
15:07:31march_happy quits [Ping timeout: 252 seconds]
15:10:29march_happy (march_happy) joins
15:11:47march_happy quits [Remote host closed the connection]
15:12:05march_happy (march_happy) joins
15:13:38march_happy quits [Remote host closed the connection]
15:14:33march_happy (march_happy) joins
19:06:38froschgrosch joins
19:15:16LegitSi joins
19:36:58DogsRNice (Webuser299) joins
19:49:15spirit joins
20:12:36march_happy quits [Remote host closed the connection]
20:16:07<LegitSi>hey
20:16:33<@rewby>Hi!
20:16:34<froschgrosch>heya
20:16:41<LegitSi>ive got a question
20:16:47<LegitSi>its just a hypothetical but still a question worth asking
20:16:52<LegitSi>at least to me
20:16:52<@rewby>Go for it
20:17:12<LegitSi>Let's say that tomorrow, Roblox says they're going to shut down in 30 days. What do you do?
20:17:37G4te_Keep3r2 joins
20:17:51<@rewby>"Figure out what we can archive and get as much as we can" (this is what we always do)
20:18:05G4te_Keep3r quits [Ping timeout: 252 seconds]
20:18:05G4te_Keep3r2 is now known as G4te_Keep3r
20:18:43froschgrosch quits [Remote host closed the connection]
20:18:53froschgrosch joins
20:20:27<LegitSi>i ask because there doesnt seem to be any preparations in place
20:20:32<LegitSi>from what i can see
20:20:40<LegitSi>im horribly out of the loop
20:21:02<LegitSi>and theres a whole lot of user generated content id prefer doesnt get lost
20:21:30<@JAA>We don't normally poke around the web until something actually becomes relevant. There's just too much out there to poke at.
20:21:51<@rewby>The internet is always on fire. Something is always about to disappear. I wish we had the free manpower to prepare for things.
20:21:55<LegitSi>fair
20:22:06<LegitSi>the last time roblox came up in archiveteam was the great roblox outage of halloween weekend
20:22:23<LegitSi>the site was down or impaired in some capacity for 72 hours and 45 minutes
20:22:44<@JAA>Yeah, but we can't archive anything during an outage, and if the outage doesn't last, it's likely to stay around for a while afterwards.
20:22:54<@JAA>Unless there are other signs of instability etc.
20:23:06<LegitSi>to be fair roblox is growing and it looks like they can dodge threats (see the people make games controversy, do you hear anyone talking about it now?)
20:23:13<@rewby>There is also the fact that we have policies on things that require accounts to access
20:23:26<LegitSi>but as someone who's played roblox for a while now i would love to preserve it if possible
20:23:38<LegitSi>rewby may i see these policies? cant find them on the wiki
20:23:54<@rewby>If you want to do the work, I'm sure there are people here willing to help
20:24:14<britmob|m>Roblox is making absolute boatloads right now. The only way I could see it being necessary is if they cull a bunch of maps for ToS reasons (there are a lot of these, and mostly not worth preserving IMO)
20:24:17<@rewby>*help you figure out what to do
20:24:23<LegitSi>i think the least i can do right now is since i know this channel is active if someone asks is to look for warning signs and let you know
20:24:36<@JAA>General policy is 'if it requires auth, it won't happen'. Exceptions confirm the rule. :-)
20:24:44<@rewby>^
20:25:04<LegitSi>like on frontend or backend?
20:25:36<LegitSi>on the account page itself or through the API?
20:25:44<LegitSi>im pretty sure its the latter but just making sure
20:25:55<@rewby>"it depends"
20:26:03<LegitSi>rewby id like to know what to do in case of something like this. any starting points?
20:26:04<@rewby>If there's enough unauth'd content to grab we might grab that
20:26:28<@rewby>Uh. I'm not one of the people who usually writes the actual archival tooling. I'm just a backend data mangler.
20:26:38<britmob|m>LegitSi: Are you talking about preserving roblox maps? Or something else roblox-related? That could be something I’d be willing to help with.
20:27:05<LegitSi>im referring to user generated content within roblox like games, catalog items, groups, etc
20:27:35<LegitSi>accounts would be nice too but i dont know how'd i go about that
20:27:51<@JAA>Just a general remark: virtually everything we do is undocumented. There are no wiki pages to point you at or similar.
20:28:20<britmob|m>Meh, that seems like a lot for a company that is pretty darn stable. I could see preserving maps though.
20:28:31<LegitSi>what do you mean exactly by "maps"?
20:28:33<@rewby>God yeah. We've got so much stuff undocumented or incorrectly documented.
20:28:43<LegitSi>i can tell
20:28:52<britmob|m>Sorry, games or whatever they are.
20:28:57<LegitSi>ah those
20:29:13<LegitSi>if nothing else can be preserved, id love to preserve roblox games
20:29:49<LegitSi>im not in the kind of situation where i can archive roblox games, im just doing this out of an abundance of caution and care
20:30:05<@rewby>I suppose your first port of call is figuring out what the endpoints and protocols are
20:30:26<LegitSi>i have practically zero experience with that sort of thing lol, any guides?
20:31:01<@JAA>See above. :-P To be fair, this sort of thing isn't all that well-documented outside of AT either.
20:31:13<LegitSi>ah
20:31:14<wizards>i think level stealing is a contentious issue in the roblox community, so a lot of level owners would probably object. you'd probably also run up against deliberate obfuscation to prevent exactly that
20:31:23<LegitSi>i guess the only way to get in the loop with archive team is IRC
20:31:23<@rewby>In other places this is considered a "trade secret".
20:31:27<britmob|m>It can get very messy with games
20:31:37<@rewby>Because most companies that do web scraping make their money from their secret techniques
20:31:49<LegitSi>im aware of such things, i just wanna make sure HOW to do it so that when the time comes for it we're better prepared
20:32:02<LegitSi>or at the very least, more prepared than we are right now
20:32:45<LegitSi>but as i see now, theres not really that many avenues
20:32:59<@rewby>Well, your first goal is to figure out *what* you're trying to get. More specifically, what files. Just saying "games" is pointless. Fifugre out what files make a game. Figure out where they're stored and how to get at them
20:33:01<britmob|m>Practice, practice, practice. Learn to use your browser’s network requests tab, scrape some smaller sites with simple tools like python, etc. Learn by doing :)
20:33:34<@rewby>There's no "follow this recipe" because this is all about discovering the system you're trying to archive
20:33:37<@rewby>To figure out how it works
20:33:40<@rewby>And how to get at the data you want
20:33:40<LegitSi>well based on my experience im gonna be looking for the Lua files and scripts that make up the game
20:33:49<@rewby>Well, then start looking!
20:33:56<LegitSi>right then, ill start looking
20:33:58<LegitSi>thanks for the lead
20:34:19<@rewby>Once you've identified the files to get, figure out where to get them
20:34:22<@rewby>And go from there
20:34:55@rewby waits for JAA to tell him he's missed an important step
20:37:21<@rewby>Also, if you're worried about storage space. If the need is very high we can usually find space somewhere
20:37:44<@rewby>But the main challenge is usually getting the data
20:38:00<LegitSi>in my nine years of roblox i have yet to figure out how big roblox games actually are
20:38:12<LegitSi>when i get a couple pieces of data ill extrapolate from there
20:40:00march_happy (march_happy) joins
21:25:23spirit quits [Client Quit]
21:41:36froschgrosch quits [Remote host closed the connection]
21:54:31Arcorann (Arcorann) joins
21:54:52Arcorann quits [Remote host closed the connection]
21:56:00Arcorann (Arcorann) joins
21:56:22Arcorann quits [Remote host closed the connection]
21:57:30Arcorann (Arcorann) joins
21:57:52Arcorann quits [Remote host closed the connection]
21:59:00Arcorann (Arcorann) joins
21:59:22Arcorann quits [Remote host closed the connection]
22:00:30Arcorann (Arcorann) joins
22:00:52Arcorann quits [Remote host closed the connection]
22:02:00Arcorann (Arcorann) joins
22:02:23Arcorann quits [Remote host closed the connection]
22:03:30Arcorann (Arcorann) joins
22:03:52Arcorann quits [Remote host closed the connection]
22:05:00Arcorann (Arcorann) joins
22:05:23Arcorann quits [Remote host closed the connection]
22:06:30Arcorann (Arcorann) joins
22:06:52Arcorann quits [Remote host closed the connection]
22:08:00Arcorann (Arcorann) joins
22:08:23Arcorann quits [Remote host closed the connection]
22:09:30Arcorann (Arcorann) joins
22:09:52Arcorann quits [Remote host closed the connection]
22:11:00Arcorann (Arcorann) joins
22:11:23Arcorann quits [Remote host closed the connection]
22:11:39qwertyasdfuiopghjkl quits [Ping timeout: 244 seconds]
22:12:30Arcorann (Arcorann) joins
22:12:52Arcorann quits [Remote host closed the connection]
22:14:00Arcorann (Arcorann) joins
22:14:23Arcorann quits [Remote host closed the connection]
22:15:30Arcorann (Arcorann) joins
22:15:52Arcorann quits [Remote host closed the connection]
22:17:00Arcorann (Arcorann) joins
22:17:23Arcorann quits [Remote host closed the connection]
22:18:09BlueMaxima joins
22:18:30Arcorann (Arcorann) joins
22:18:52Arcorann quits [Remote host closed the connection]
22:20:00Arcorann (Arcorann) joins
22:20:23Arcorann quits [Remote host closed the connection]
23:17:50<h2ibot>LegitSi edited Deathwatch (+67, added roblox in user-made content as its entire…): https://wiki.archiveteam.org/?diff=48160&oldid=48098
23:25:22march_happy quits [Remote host closed the connection]
23:43:05<jamesp>Please add in #archiveteam to advertise #gamejilt
23:43:32<@JAA>It was literally just announced there.
23:43:53<@JAA>We can't fit every channel in the title.
23:49:55<h2ibot>JustAnotherArchivist edited Current Projects (+109, Add Game Jolt; Afghanistan to completed): https://wiki.archiveteam.org/?diff=48161&oldid=48060
23:52:05<jamesp>Please add Soundcloud to the Hiatus section of the Main Page
23:53:36<@JAA>Meh, that section is already filled with projects that haven't been talked about for years. If anyone disagrees, feel free to add it.