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| 10:22:23 | <gamer191-1|m> | I got over excited and sent this in archiveteam-bs instead of this channel. Anyway, archive.today have a non-rate-limited API to expand URLs: |
| 10:22:23 | <gamer191-1|m> | https://archive.md/cse.js?id=ID where the ID is 5 alphanumeric characters |
| 11:54:39 | <klea> | I wonder what order they use to fill their id database thing: https://archive.md/cse.js?id=ZZZZZ |
| 11:55:53 | <klea> | And I don't think this might be the best project since AFAIK it'd lose some information, like the time, since it only stores URL <-> URL mappings. |
| 11:58:11 | <klea> | gamer191-1|m: This channel isn't publicly logged :) |
| 11:58:33 | <klea> | Tho I guess if you're just summarizing stuff that is, it might be okay, not entirely sure. |
| 12:00:44 | <klea> | oh |
| 12:00:46 | <klea> | I'm stupid |
| 12:00:51 | <klea> | They're all internal links. |
| 12:02:57 | <klea> | So https://archive.today/meowa -> https://archive.today/2013-04-13-070646/http://www.proposteericerche.it/index.html for example. |
| 12:09:23 | <gamer191-1|m> | That’s a dead link? |
| 12:10:30 | <gamer191-1|m> | klea: it includes the archived time at the end of the second last line |
| 12:11:11 | <klea> | oh yeah I confused myself, since I first queried meowa and then meoww. |
| 12:12:48 | <gamer191-1|m> | It gives us url mappings, archived time, and a thumbnail URL. And all of that is accessible through Tor browser, implying it isn’t rate-limited/captcha-protected like the rest of the site |
| 12:15:19 | <gamer191-1|m> | To access the thumbnails you have to add a random subdomain. Lemme figure out the rules for that… |
| 12:19:08 | <gamer191-1|m> | It has to start with a d and then have 13 more characters |
| 12:19:36 | <gamer191-1|m> | Eg https://a1234567890123.archive.md/THUMBNAILURL |
| 12:19:45 | <gamer191-1|m> | Sorry |
| 12:19:51 | <gamer191-1|m> | https://d1234567890123.archive.md/THUMBNAILURL |
| 12:23:01 | <gamer191-1|m> | klea: it’s not public, I discovered it using dev tools. I don’t know how quickly archive.today would patch it if we used it (so perhaps it should be done without rate limiting, using "ArchiveTeam’s Choice") |
| 12:24:09 | <klea> | mhmm |
| 12:24:47 | <gamer191-1|m> | (And I would have zero guilt about archiving their site without rate limiting, if necessary, because this whole drama started with them attempting to DDOS another site) |
| 12:25:22 | <klea> | AT needs Warriors on another project rn AFAIK |
| 12:26:42 | <gamer191-1|m> | Also I’m a newbie here who just popped into this server and suggested starting a new project as ArchiveTeam’s Choice💀 |
| 12:28:01 | <klea> | nah, don't worry :p |
| 12:28:45 | <gamer191-1|m> | Anyway, imo this should wait until the next lull, so that it can be ArchiveTeam’s choice—archive.md are unlikely to be reading this channel (or the other one) and if they patch this then we’ll likely have no way to ever archive their site |
| 12:29:52 | <gamer191-1|m> | Alternatively we could do a DPOS with a low priority and hope they don’t notice |
| 12:30:03 | <gamer191-1|m> | I don’t know which is better tbh |
| 12:31:40 | <gamer191-1|m> | I think it should either be rate limited to stay low, or done as a high priority to hopefully back up everything before they can block us |
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