| 00:33:53 | <Jake> | https://twitter.com/olesovhcom/status/1373001710801653767?s=19 |
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| 01:13:44 | <@JAA> | Dammit lol |
| 01:29:05 | <atphoenix> | AFAIK Tupperware parties/Tupperware ladies is still a thing in the US. I haven't seen the products in stores, but I have seen them in county/state fairs. I think this sales approach left a market opening for Rubbermaid et.al. by missing folks who primarily shop Target/Walmart. |
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| 07:07:33 | <lennier1> | Are there any good projects for archiving modern PC games--thinking particularly about smaller indie titles that are more in danger of disappearing if they're delisted. I've wondered before, but thought of it again because the Playism store is shutting down soon. A small store, but has some games that are only sold there, and others where that's the only DRM-free source. Someone suggested no-intro, who apparently have some secret dat sets for |
| 07:07:34 | <lennier1> | newer stuff. I requested to register on their forums to see if I could learn more. |
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| 07:30:29 | <Wayward> | Modern games are especially tough, since the CD/DVD off the store shelf (if it ever came with one) is quickly replaced by hundreds of megs or gigs of patches and replacements, sometimes monthly. Just where does the archiving start and what does the archiving abandon? Imagine if someone archived every update and iteration of World of Warcraft. |
| 07:32:03 | <Wayward> | And then you've got games that basically live inside the browser, browser cache. |
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| 07:39:39 | <lennier1> | Not sure I have a good solution for on-line games. For other games, particularly DRM free ones, it's quite easy technologically. Maybe you'd run into storage constraints if you kept literally every version of a large game. But I think the bigger expense would probably be simply acquiring copies if you were really going after the most obscure stuff on Itch.io, Steam, etc. |
| 07:41:28 | <flashfire42> | SteamDB exists for repositories and the sort. No-Intro has dats for a lot of things as does Redump |
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| 11:50:03 | <Jake> | https://twitter.com/olesovhcom/status/1373205544610230275 "In parallel, we are working on the optional plan to move physically the servers from SBG1/4 to RBX." 😲 |
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| 14:29:20 | <AK> | https://twitter.com/olesovhcom/status/1373280258171019271 |
| 14:29:27 | <AK> | "We don’t plan to restart SBG1. Ever." |
| 14:29:28 | <AK> | Wow |
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| 16:33:50 | <@JAA> | Four years after they first announced it, they're actually getting rid of SBG1 and SBG4? Amazing. |
| 16:40:03 | <@kiska> | I mean... better late than never? |
| 17:38:43 | <@EggplantN> | Ha you noticed that too JAA |
| 17:38:50 | <@EggplantN> | nov 2017 |
| 17:38:57 | <@EggplantN> | also SBG4 isn’t closing |
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| 18:47:24 | <@kiska> | I'd imagine they'll schedule downtime when SBG2 is rebuilt :D |
| 18:48:26 | <@JAA> | They didn't take down SBG1 when they built SBG2, as far as I know, so probably no unless the demolition is difficult. |
| 19:16:58 | <@kiskaWeebChat> | testing, test, |
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| 22:57:09 | <flashfire42> | https://www.twitch.tv/hiddenpalace |
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